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Computer programmer and video game developer. Co-founder of id Software and lead programmer of iconic games such as Commander Keen, Wolfenstein 3D, Doom, and Quake. Made innovations in 3D computer graphics, including Carmack's Reverse algorithm for shadow volumes. Former CTO of Oculus VR and currently working on his startup, Keen Technologies.
Artist and creative technologist known for reappropriating advanced electronics, software, and hardware systems to create multimedia experiences. Aims to change perceptions of our relationship with science, nature, technology, and culture.
Rebecca Allen is an internationally recognised artist inspired by the aesthetics of motion, the study of perception and behaviour and the potential of advanced technology. From the mid 1970’s, Allen was a rare female artist working in the early stages of computer art and digital technology. Her pioneering artwork, which spans over four decades and takes the form of experimental video, large-scale performances, live simulations and virtual and augmented reality art installations, addresses the future of gender, identity, nature, and what it means to be human as technology redefines our sense of reality. With degrees from Rhode Island School of Design and Massachusetts Institute of Technology, Rebecca moves fluidly between artist studio and research lab, using her research to inform her art. Though widely recognised as a contemporary visual arts medium, Allen was one of the first artists to utilise the computer as an artistic tool to make art involving human motion simulation, AI/artificial life algorithms and other generative techniques. Allen’s work is exhibited internationally and is part of permanent collections including, Whitney Museum of American Art, Centre Georges Pompidou, Los Angeles County Museum of Art and NY Museum of Modern Art. Previous collaborators include artists such as Kraftwerk, Mark Mothersbaugh (Devo), Peter Gabriel, Carter Burwell, Twyla Tharp, and Nam June Paik.
Contemporary Art Critic and curator; Art Section Director Maker Faire-The European Edition; curator of the Kunstraum Goethe Rom
technology bio-computer
Author-A Dangerous Master:How to Keep Technology From Slipping Beyond Our Control and also Moral Machines. @thehastingscenter @Yale Bioethics Center @WEF @DAVOS