When so many contemporary games simulate work, the line between "play" and "work" blurs. With particular reference to homely life sims Animal Crossing and Stardew Valley, "Gamework"...
Show More
When so many contemporary games simulate work, the line between "play" and "work" blurs. With particular reference to homely life sims Animal Crossing and Stardew Valley, "Gamework" explores what games reveal about our penchant for optimization, industry, and uselessness.
Follow Games & Culture on Twitter:
@Games_n_Culture