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2021Feb 8
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Wesley Barlow
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1:07:38
How To Design Deep Games Keynote with Jonathan Blow (Braid, The Witness)
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22:17
Jonathan Blow on Deep Work: The Shape of a Problem Doesn't Start Anywhere
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1:02:48
Reboot Develop 2017 - Jonathan Blow, Thekla Inc. / Making Game Programming Less Terrible
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1:37:30
How To Make Indie Games In 2025 w/ Jonathan Blow — Full Time Game Dev Podcast Ep. 024
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The Art of Strategic Thinking | Outsmart Any Challenge & Win Big in Life (Full Audiobook)
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1:32:01
QuakeCon 2013: The Physics of Light and Rendering - A Talk by John Carmack
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Last Lecture Series: How to Design a Winnable Game – Graham Weaver
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