A Taste of Armageddon
- Episode aired Feb 23, 1967
- TV-PG
- 50m
IMDb RATING
8.0/10
4.6K
YOUR RATING
Kirk and Spock must save their ship's crew when they are all declared killed in action in a bizarre computer simulated war where the actual deaths must nevertheless occur.Kirk and Spock must save their ship's crew when they are all declared killed in action in a bizarre computer simulated war where the actual deaths must nevertheless occur.Kirk and Spock must save their ship's crew when they are all declared killed in action in a bizarre computer simulated war where the actual deaths must nevertheless occur.
David Armstrong
- Eminiar Guard
- (uncredited)
Buzz Barbee
- Ambassador Fox's Aide
- (uncredited)
Majel Barrett
- Enterprise Computer
- (voice)
- (uncredited)
Bobby Bass
- Eminiar Guard
- (uncredited)
Bill Blackburn
- Lieutenant Hadley
- (uncredited)
- …
John Blower
- Eminian Secretary
- (uncredited)
Featured reviews
The few reviews of this episode have given it a dismissive treatment, and for some very superficial reasons.
Consider; the "aliens" are ostensibly Anglo North Americans who speak perfect North American English, the computers are from the age of vacuum tubes, there's little in the way of cultural adornment, and the production values, even for a classic Trek episode, seem to be a little on the low side.
But, if one merely looks at it for its gloss, then the viewer is missing the larger theme of this very profound episode (as many classic Trek episodes tend to be).
In years past when two factions contended over resources, they fought man to man. There was a sense of personal jeopardy when engaging in combat. There was a stake involved on all levels; national, communal, and personal.
In "A Taste of Armageddon", we're shown the pitfalls of automating international conflict; i.e. warfare. Or, in this case, interplanetary warfare. We're shown a society that's become heartless by trying to preserve it's social life at all costs. And this is where the episode should hit the most astute of viewers.
Today, in the United States, we live in a push button society. At the click of a mouse we can call up any fantasy we want via the computer. In the real world this kind of mechanical symbiosis is taken to the next level by calling up death with the click of a mouse by a seaman in a submarine or a remote control pilot firing a hellfire missile from a predator drone. We now pick and choose our targets, almost seemingly on a whim.
The idea is to minimize death and destruction. A kind of jujitsu approach to warfare via defanging the opposition. Anon 7 states the reasons for this approach to warfare, but Kirk reminds of what it is he and the rest of his people are afraid of.
The speech delivered at the end by Captain James T. Kirk is typical Shatner-esquire drama. The words he delivers should strike home for anyone who's ever thought of organized warfare on any level. This is the heart of the story. This is the message, and a warning for future generations.
Consider; the "aliens" are ostensibly Anglo North Americans who speak perfect North American English, the computers are from the age of vacuum tubes, there's little in the way of cultural adornment, and the production values, even for a classic Trek episode, seem to be a little on the low side.
But, if one merely looks at it for its gloss, then the viewer is missing the larger theme of this very profound episode (as many classic Trek episodes tend to be).
In years past when two factions contended over resources, they fought man to man. There was a sense of personal jeopardy when engaging in combat. There was a stake involved on all levels; national, communal, and personal.
In "A Taste of Armageddon", we're shown the pitfalls of automating international conflict; i.e. warfare. Or, in this case, interplanetary warfare. We're shown a society that's become heartless by trying to preserve it's social life at all costs. And this is where the episode should hit the most astute of viewers.
Today, in the United States, we live in a push button society. At the click of a mouse we can call up any fantasy we want via the computer. In the real world this kind of mechanical symbiosis is taken to the next level by calling up death with the click of a mouse by a seaman in a submarine or a remote control pilot firing a hellfire missile from a predator drone. We now pick and choose our targets, almost seemingly on a whim.
The idea is to minimize death and destruction. A kind of jujitsu approach to warfare via defanging the opposition. Anon 7 states the reasons for this approach to warfare, but Kirk reminds of what it is he and the rest of his people are afraid of.
The speech delivered at the end by Captain James T. Kirk is typical Shatner-esquire drama. The words he delivers should strike home for anyone who's ever thought of organized warfare on any level. This is the heart of the story. This is the message, and a warning for future generations.
Enterprise visits a planet on a diplomatic mission.
This is an entertaining episode with solid character moments. It is based on a rather silly but still fairly enjoyable concept.
I found the plot to be relatively formulaic, with a similar structure to 'Return of the Archons'. The idea of what constitutes warfare is an interesting idea, but does require major suspension of disbelief. Particularly the 500 years of tradition, which is a real stretch. If you demand plausibility, you might struggle with it. However, if you go along with the plot as I did, the many decent character moments make it worthwhile.
Kirk is fairly no-nonsense and aggressive in his dealings with the people of Eminiar VII and this is entertaining to watch. Although he gains control of one situation in a ridiculous fight scene, this for me is all part of the charm of the original series.
Scotty has his first opportunity to shine in command of Enterprise and he does so with a number of memorable moments, such as standing up to the hideously annoying Ambassador Fox and admirably handing the threat from Anan 7.
Anan 7 is a credible villain and whilst part of an implausible situation he is watchable. Less can be said for Mea 3, who is poorly written and feels like a excuse to have an attractive female for Kirk to save.
There is plenty of memorable dialogue is this episode, particularly from Kirk, Scotty and Spock.
The visuals are strong, especially on Eminiar, which has some lovely cinematography with nicely lit and colourful sets. The costumes, such as the hats, worn by the guest characters are spectacularly fun.
All performances are solid as ever, with William Shatner, James Doohan, David Opatoshu and in particular Leonard Nimoy on top form. Nimoy delivers some brilliant dialogue in his typical dry humorous way.
This is an entertaining episode with solid character moments. It is based on a rather silly but still fairly enjoyable concept.
I found the plot to be relatively formulaic, with a similar structure to 'Return of the Archons'. The idea of what constitutes warfare is an interesting idea, but does require major suspension of disbelief. Particularly the 500 years of tradition, which is a real stretch. If you demand plausibility, you might struggle with it. However, if you go along with the plot as I did, the many decent character moments make it worthwhile.
Kirk is fairly no-nonsense and aggressive in his dealings with the people of Eminiar VII and this is entertaining to watch. Although he gains control of one situation in a ridiculous fight scene, this for me is all part of the charm of the original series.
Scotty has his first opportunity to shine in command of Enterprise and he does so with a number of memorable moments, such as standing up to the hideously annoying Ambassador Fox and admirably handing the threat from Anan 7.
Anan 7 is a credible villain and whilst part of an implausible situation he is watchable. Less can be said for Mea 3, who is poorly written and feels like a excuse to have an attractive female for Kirk to save.
There is plenty of memorable dialogue is this episode, particularly from Kirk, Scotty and Spock.
The visuals are strong, especially on Eminiar, which has some lovely cinematography with nicely lit and colourful sets. The costumes, such as the hats, worn by the guest characters are spectacularly fun.
All performances are solid as ever, with William Shatner, James Doohan, David Opatoshu and in particular Leonard Nimoy on top form. Nimoy delivers some brilliant dialogue in his typical dry humorous way.
Ambassador Fox wins my award for the stupidest, most belligerent Federation representative ever to come aboard the Enterprise. This guy is so full of himself, he's willing to ignore Code 710 and risk the Enterprise (and perhaps interstellar war) simply because he's convinced his diplomatic capabilities can overcome any obstacles. Despite the high probability that Kirk and the landing party have been taken hostage, and despite an obvious attack against the Enterprise from Eminiar VII, Fox ignores the sound advice of Scotty and the rest of the bridge crew and storms ahead with his ill-fated attempt at negotiating a treaty to secure a spaceport.
All in all, I find this episode very entertaining. Anan 7 seems pretty ruthless, Ambassador Fox has you throwing tomatoes at the screen whenever he's visible, and I always like it when Kirk and company are stealthily sneaking around blasting everything in sight. And the idea of a war fought totally by computers gets you thinking. We're really not that far away from that type of reality, where the ease of waging war makes it easy to forget the horrors behind it. I'm giving "A Taste of Armageddon" a B+ grade and setting up my own disintegration machine to help motivate my kids to get their homework done.
All in all, I find this episode very entertaining. Anan 7 seems pretty ruthless, Ambassador Fox has you throwing tomatoes at the screen whenever he's visible, and I always like it when Kirk and company are stealthily sneaking around blasting everything in sight. And the idea of a war fought totally by computers gets you thinking. We're really not that far away from that type of reality, where the ease of waging war makes it easy to forget the horrors behind it. I'm giving "A Taste of Armageddon" a B+ grade and setting up my own disintegration machine to help motivate my kids to get their homework done.
A clever sf concept on how a different society may wage their wars: totally by computers. In their supposed enlightened method, the buildings and their culture continue - the populace obediently reports to disintegration chambers to fulfill an agreement with the enemy planet after each computerized attack. It all sounds very clinical, very clean, if not a bit on the 'patriotism gone mad' spectrum - but it's probably the clinical aspect which outrages Kirk the most; that and the fact that his beloved starship is declared a target almost immediately. I don't think he even remembers, at this point, that another Federation ship was lost 50 years earlier in this manner - it's his ship what counts. To be fair to this society on Eminiar, they did warn the Enterprise to stay away from their system; but the problem here again is an annoying Federation bureaucrat, ambassador Fox (see also the previous "The Galileo 7" for another such representative). Fox places more value on a successful diplomatic mission than on the lives of all the crew and the ship. This does not endear him to Kirk, Scotty, or the audience, for that matter.
Speaking of Scotty, he had some of his best scenes of the first season here. Placed in command of the Enterprise for most of the episode, he gets to shine in his confrontations with Fox and the 'mealy-mouthed' Anan-7 down on the planet. My favorite scene is when he informs Anan-7 that the Enterprise will destroy the surface of the planet in less than two hours. It sounds horrible when described this way, but it's almost a validation of a starship's power and, by extension, Starfleet, and actor Doohan learned by this point how to infuse as much melodramatic impact on such pronouncements as possible. We secretly thrill to this opportunity Scotty has in throwing his starship's weight around - following Kirk's orders, of course. For Kirk, it's his chance to play God once more (see the previous "Return of the Archons"), literally transforming an entire culture overnight - not in theory, but in practice! To be fair to the captain, one can argue his hand was forced after his ship was targeted but...I, for one, get the sense he's really enjoying himself - give him any excuse; he'll change the way a planet does things soon enough, maybe even as retribution for daring to threaten his ship.
Still, the society of Eminiar poses many questions and problems, despite the outward appearance of prosperity and technological comfort (another nice matte painting here, though not as successful as previous ones for Starbase 11 in "The Menagerie" and "Court Martial"). Anan-7 (Opatoshu in a nicely-layered performance) himself inadvertently suggests where the priorities of this so-called culture lie when he tells Kirk that he'll try to spare his starship but the human beings inside it are definitely goners. Things - material things - definitely take precedence over humanity here. There's something inherently repulsive about living thinking beings marching into oblivion at the 'suggestion' of computer results - another aspect making this similar to "Return of the Archons" - like so much programmed ants. I could understand Kirk's disgust and I noticed Spock was on his side all the way without even a word of debate about something called The Prime Directive.
Speaking of Scotty, he had some of his best scenes of the first season here. Placed in command of the Enterprise for most of the episode, he gets to shine in his confrontations with Fox and the 'mealy-mouthed' Anan-7 down on the planet. My favorite scene is when he informs Anan-7 that the Enterprise will destroy the surface of the planet in less than two hours. It sounds horrible when described this way, but it's almost a validation of a starship's power and, by extension, Starfleet, and actor Doohan learned by this point how to infuse as much melodramatic impact on such pronouncements as possible. We secretly thrill to this opportunity Scotty has in throwing his starship's weight around - following Kirk's orders, of course. For Kirk, it's his chance to play God once more (see the previous "Return of the Archons"), literally transforming an entire culture overnight - not in theory, but in practice! To be fair to the captain, one can argue his hand was forced after his ship was targeted but...I, for one, get the sense he's really enjoying himself - give him any excuse; he'll change the way a planet does things soon enough, maybe even as retribution for daring to threaten his ship.
Still, the society of Eminiar poses many questions and problems, despite the outward appearance of prosperity and technological comfort (another nice matte painting here, though not as successful as previous ones for Starbase 11 in "The Menagerie" and "Court Martial"). Anan-7 (Opatoshu in a nicely-layered performance) himself inadvertently suggests where the priorities of this so-called culture lie when he tells Kirk that he'll try to spare his starship but the human beings inside it are definitely goners. Things - material things - definitely take precedence over humanity here. There's something inherently repulsive about living thinking beings marching into oblivion at the 'suggestion' of computer results - another aspect making this similar to "Return of the Archons" - like so much programmed ants. I could understand Kirk's disgust and I noticed Spock was on his side all the way without even a word of debate about something called The Prime Directive.
This is an intelligent and philosophical musing on warfare and on how human beings seek to sanitise horror and of the need for peace. It's also Scotty's finest hour as he is left in command of the Enterprise whilst Kirk and Spock fall into difficulties on the planets surface.
Did you know
- TriviaCrewman DePaul is played by Sean Kenney, who portrayed the injured Captain Pike in The Menagerie: Part I (1966) and The Menagerie: Part II (1966).
- GoofsThe Eminians attack the Enterprise with a sonic weapon. However, sonics would not be effective against an orbiting starship, as the vacuum of space (or even a planet's upper atmosphere) would not conduct sonic energy.
- Alternate versionsSpecial Enhanced version Digitally Remastered with new exterior shots and remade opening theme song
- ConnectionsFeatured in Star Trek Logs: An MTV Big Picture Special Edition (1991)
- SoundtracksTheme From Star Trek
Written by and credited to Alexander Courage
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