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Fundamentals of Interactive Computer Graphics

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This book presents graphics concepts and recent advances in graphics hardware and software. A complete graphics application program is developed in Pascal, based on both the ACM SIGGRAPH Core System of graphics subroutines and the newly adopted GKS international 2D standard.

664 pages, Hardcover

First published May 1, 1982

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James D. Foley

13 books1 follower

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6 reviews
June 20, 2008
this is the bible without which grand theft auto 3 would have never existed. originally published in 1982.
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